Why I Still Love Building Software After 25 Years

I started building software more than 25 years ago, specifically in the summer of 1999, using Microsoft Visual Basic 6 on a computer running Microsoft Windows 98. Technology, tools, and expectations were very different from what they are today. Programming languages have evolved, development environments have become more capable, the internet has transformed how applications are built and distributed, and artificial intelligence can now generate code within seconds.

Before discovering software development, I had been inventing things from a very young age. I even had a separate room in my parents’ house where I could experiment and work on my ideas. My last and most ambitious invention was an electric airplane. I will write a separate article about it in the future, including what happened and why I eventually shifted from physical inventions to building software.

Despite all these changes, the feeling that attracted me to software development has remained remarkably consistent. It begins with an idea, a problem, or sometimes nothing more than curiosity. After enough thinking, experimentation, and persistence, something that did not exist before starts working. That transformation from an abstract thought into a useful product still gives me the same satisfaction it did when I first began.

Person using retro computer

Software Turns Ideas Into Working Systems

Many ideas remain ideas because turning them into reality requires money, equipment, employees, suppliers, or physical infrastructure. Software is different. One person with a computer, sufficient knowledge, and enough determination can build something that serves thousands or even millions of people.

This ability to create has always fascinated me. A blank project contains nothing, yet it can gradually become a website, business system, mobile application, automation tool, or platform that solves a real problem. Every screen, function, database table, and interaction is added deliberately until separate pieces begin operating as one complete system.

The result is not merely a collection of code. It is a working environment that receives information, applies rules, makes decisions, communicates with other systems, and helps people accomplish something. Seeing that environment come alive is one of the main reasons I have never lost interest in building software.

Every Project Is a New Puzzle

Software development is often described as writing code, but coding is only one part of the work. The more important task is understanding the problem clearly enough to design a reliable solution. This requires breaking large requirements into smaller components, identifying relationships, anticipating exceptions, and deciding how the system should behave when things do not go as expected.

Even projects that appear similar rarely involve exactly the same challenges. Two e-commerce platforms may have different pricing rules, approval processes, payment methods, delivery structures, or integrations. Two mobile applications may serve similar audiences while requiring completely different approaches to permissions, synchronization, notifications, and data management.

This variety prevents the work from becoming entirely repetitive. Each project introduces a new puzzle, while experience provides a larger collection of patterns that can help solve it. The challenge becomes finding the right balance between reusing what is already known and recognizing when a different approach is necessary.

Solving a Difficult Problem Still Feels Rewarding

Anyone who has developed software knows the frustration of spending hours investigating a problem caused by a tiny detail. The code may look correct, the data may appear correct, and every logical explanation may seem to have been eliminated. Then one overlooked condition, incorrect assumption, missing character, or unexpected value turns out to be the cause.

These moments can be exhausting, but they are also part of what makes the work satisfying. Solving a difficult technical problem produces a specific kind of relief because the answer was not simply given. It had to be discovered through investigation, testing, reasoning, and persistence.

Over time, debugging becomes less about randomly changing code and more about narrowing possibilities. Experience teaches you to examine the evidence, question your assumptions, reproduce the problem, and isolate the conditions that trigger it. The process may still be frustrating, but the moment when the cause finally becomes clear never completely loses its appeal.

There Is Always More to Learn

Few careers allow someone to work for 25 years and still encounter new concepts almost every day. Software development does. Languages evolve, frameworks rise and disappear, security threats change, platforms introduce new requirements, and users develop higher expectations.

This constant change can feel demanding because knowledge becomes outdated quickly. A developer cannot depend entirely on what worked ten years ago, and sometimes cannot depend on what worked last year. Staying effective requires continuous learning, even after decades of experience.

But this is also one of the profession’s greatest strengths. The work does not allow the mind to become completely comfortable. There is always another technology to understand, another method to evaluate, or another limitation to overcome. Learning is not separate from software development. It is built into the profession itself.

Experience Changes How You Build

When developers begin their careers, success often means making the software work. If the feature performs the required action, the task feels complete. With experience, the definition of working software becomes much broader.

A feature must not only work under ideal conditions. It must remain understandable, secure, maintainable, scalable, and reliable when real users behave in unexpected ways. It must handle incorrect input, network failures, missing data, changing requirements, and future modifications that were never considered during the original development.

After many years, you begin asking different questions:

  • What happens when this process fails halfway?
  • Who will maintain this code later?
  • Can the system explain what went wrong?
  • How will this decision affect future features?
  • Is this complexity necessary?
  • What risks are being created for convenience today?
  • Will another developer understand the reasoning behind this design? More often than not, that developer will be me, returning to the same source code several years later and trying to understand the decisions I once made.

Experience does not eliminate mistakes, but it changes which mistakes you are likely to make. It teaches you that the fastest solution today can become the slowest path tomorrow, and that writing more code is not always evidence of doing better work.

Simplicity Becomes More Valuable Over Time

Early in a developer’s career, complicated code can feel impressive. Advanced patterns, clever shortcuts, and highly flexible structures may seem like signs of technical ability. After maintaining software for many years, simplicity becomes far more attractive.

Simple software is not necessarily easy to create. Reaching a clear design often requires a deeper understanding of the problem than producing a complicated one. The developer must know which requirements genuinely matter, which variations are realistic, and which layers of flexibility are unlikely to provide value.

A good solution should be sophisticated enough to handle the problem but not so elaborate that the system becomes difficult to understand. The objective is not to demonstrate how much the developer knows. It is to build something that works reliably and can continue evolving without turning every future change into a risk.

Building Software Requires Both Logic and Creativity

Software development is often viewed as purely technical work governed by strict rules. It certainly depends on logic, structure, and precision, but it also requires creativity. There are usually several valid ways to solve the same problem, and choosing among them involves judgment rather than calculation alone.

Creativity appears in how information is organized, how users move through a process, how complex operations are simplified, and how technical limitations are handled without damaging the experience. It also appears when existing tools are combined in an unexpected way to produce a more effective solution.

This combination of structure and imagination is rare. Software must follow exact instructions, yet the person designing those instructions has considerable freedom. The machine requires precision, but the solution still reflects the developer’s way of thinking.

The Best Moment Is When Someone Uses What You Built

Building software can be enjoyable as an intellectual exercise, but its real value appears when someone uses it. A system may save an employee several hours each week, help a customer complete a difficult process, provide information at the right moment, or allow a business to operate more efficiently.

Users rarely see the decisions behind the interface. They do not know how many database queries, validations, integrations, security checks, and background processes are involved. They only know whether the software helps them or creates another obstacle.

That is why watching someone use a product can be both satisfying and uncomfortable. It reveals assumptions that seemed obvious during development but were not obvious to the user. It shows where the system succeeds, where it creates confusion, and where the developer’s understanding of the problem was incomplete. This feedback turns software from a technical creation into something shaped by actual human behaviour.

Has it ever happened to you that software you tested thoroughly failed immediately when someone else used it? 🙂

Very emotional picture of guys looking to the laptop's screen. One of them is very amazed and opened his mouth very wide while another is just looking to the screen.

Software Is Never Truly Finished

One of the hardest lessons in software development is that completing the first version is only the beginning. Requirements change, operating systems are updated, external services modify their APIs, security vulnerabilities are discovered, and users request improvements that were not part of the original plan.

This means software is never permanently finished. It is either maintained or gradually abandoned. Even a stable system requires attention because the environment around it continues to change.

Strangely, this incompleteness is also part of what keeps software interesting. A product can continue growing for years, becoming more useful as new problems are understood. Building software is not always a straight journey from start to finish. It is an ongoing relationship with a system that must adapt while preserving everything people already depend on.

Artificial Intelligence Has Changed the Work, Not the Purpose

Artificial intelligence is changing software development faster than most previous tools. It can generate functions, explain unfamiliar code, suggest solutions, prepare tests, identify possible errors, and accelerate routine work. Used properly, it allows developers to spend less time on repetitive implementation and more time understanding problems and reviewing decisions.

However, generating code is not the same as building reliable software. AI does not automatically understand the full business context, long-term consequences, hidden dependencies, security risks, or the reasons behind every requirement. It can produce code that looks convincing while containing assumptions that are incorrect. In addition, there is always a hidden cost for building AI-assisted software.

The developer’s role is therefore changing, but it is not disappearing. Judgment, architecture, validation, problem definition, and responsibility are becoming more important. The value is moving away from remembering syntax and toward understanding what should be built, how the pieces should work together, and whether the proposed solution can be trusted.

For someone who loves software development mainly because of problem-solving and creation, this change is exciting. Better tools do not remove the pleasure of building. They increase what one person can attempt to build.

The Frustrations Are Real

Loving software development does not mean enjoying every part of it. Projects can suffer from unclear requirements, unrealistic deadlines, constantly changing priorities, outdated dependencies, poor documentation, and decisions made without understanding their technical consequences.

There are also days when nothing seems to work. A platform update may break a stable feature, an external integration may fail without explanation, or a small change may produce unexpected effects across the system. Sometimes more time is spent understanding old code than creating anything new.

After 25 years, I do not romanticize these frustrations. Software development can be mentally exhausting, especially when technical complexity is combined with weak planning or poor communication. But the difficult parts have not outweighed the satisfaction of solving problems and creating systems that people can actually use.

Building Software Changes How You Think

Years of software development affect how you approach problems outside programming. You learn to separate symptoms from causes, divide complex issues into smaller parts, test assumptions, examine dependencies, and consider what happens under different conditions.

You also learn that every decision involves trade-offs. Improving speed may increase cost. Adding flexibility may create complexity. Simplifying the user experience may require more work behind the scenes. There is rarely a perfect solution, only one that fits the current priorities and constraints better than the alternatives.

This way of thinking has influenced far more than my technical work. It has shaped how I approach business processes, marketing systems, personal projects, and decisions involving incomplete information. Software development teaches structured thinking, but it also teaches humility because systems regularly expose assumptions that reality refuses to follow.

The Desire to Create Has Never Disappeared

Tools have changed dramatically since I began, and they will continue changing. Some skills that once required years of practice can now be assisted by platforms, libraries, cloud services, and artificial intelligence. Building software has become more accessible, but creating good software remains difficult.

What has kept me interested is not loyalty to a particular programming language or technology. It is the ability to start with a problem and gradually construct a solution. It is the combination of logic, creativity, learning, frustration, discovery, and practical impact.

After 25 years, I still experience moments when I open a development environment simply because I want to test an idea. I still enjoy watching separate components begin working together. I still feel satisfaction when a difficult problem is solved, a process becomes simpler, or a user benefits from something I built.

That is why I still love building software. The technologies will continue to change, but the fundamental experience remains powerful: something once existed only as an idea, and now it works.

Programmer scanning screen on his smartwatch with smartphone camera

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